﻿// Copyright (c) 2010-2015 SharpDX - Alexandre Mutel
// 
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
// 
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.

using SharpDX.Windows;
using System;

namespace HelloWorld
{
    class Program
    {
        [STAThread]
        static void Main(string[] args)
        {
            var form = new RenderForm("HelloWorldD3D12");

            using (var helloTriangle = new HelloWorld())
            {
                form.Show();
                helloTriangle.Initialize(form);

                using (var loop = new RenderLoop(form))
                {
                    while (loop.NextFrame())
                    {
                        helloTriangle.Update();
                        helloTriangle.Render();
                    }
                }
            }
        }
    }
}
